Q3Matrix3x3_SetRotateAboutPoint
You can use theQ3Matrix3x3_SetRotateAboutPoint
function to configure a 3-by-3 rotation transformation matrix.
TQ3Matrix3x3 *Q3Matrix3x3_SetRotateAboutPoint ( TQ3Matrix3x3 *matrix3x3, const TQ3Point2D *origin, float angle);
matrix3x3
- A 3-by-3 matrix.
origin
- The desired origin of rotation.
angle
- The desired angle of rotation, in radians.
DESCRIPTION
TheQ3Matrix3x3_SetRotateAboutPoint
function returns, as its function result and in thematrix3x3
parameter, a rotation matrix that rotates an object by the angleangle
around the pointorigin
.